Animal Crossing: New Leaf – A Gaymer’s Review

Latest posts by Dean D'Andrea (see all)

A lot of games focus mainly on the whole idea of running around doing something that leads to the plot progressing and possibly resulting in an ending which will make you feel like the whole process was worthwhile. Animal Crossing does not do that.

Animal Crossing focuses mainly on the fact that it never ends. You are forever stuck in a world of fishing, bug catching, fossil digging, selling, and buying. You are forced to live your life getting yourself into debt by upgrading your house and paying it off by selling anything you can find that may be worth something. You will find yourself being the good Samaritan by doing deeds and favours for your fellow neighbours in the game so that you can be rewarded with a piece of furniture that you can then flog to earn money to pay off that debt of yours.

The main idea of the game is that you arrive at a new town in which they have been awaiting your arrival, as you are the new Mayor. You have no idea that is why you are heading there but they are awaiting you and all the paperwork checks out that that is the reason you are on your way there. As Mayor you now have to spend your time running about keeping your neighbours happy, keeping the place clean and weed free, and arrange building projects to make your town better than all others.

The idea of living in a town full of animals is a weird one, but for some reason it makes it interesting. Of course, it is also really creepy to have animals wander around talking to you and being your only friends, but I feel there to be nothing wrong with that. This game is presumably aimed at the younger gamers than those of my age or older, and although it could teach them about dealing with debt when it comes to paying off your loans, the raccoon mob seems to add a slight scary feel to the game. Why you may ask, well, when the Head Raccoon gives you a house which you must pay off, and the mini Raccoons own the shopping centre, you get the feeling that they perhaps have their unnerving eyes on you as you run about fishing and trying to find other ways to pay off your loans.

Without the need to pay off the loan for your house, this game would probably not be that great. The need to pay off something keeps the player going and continuously playing until the house is as big as possible. After the hour of game play each morning, which involves running about digging up everything you can dig up and looking to see what is new in each shop, you are stuck for what to do. However, that idea of giving the player the need to pay off that loan keeps you wanting to play and go back to playing to make sure you have achieved that goal of owning the biggest house possible.

There are much better games out there to play, most with more to do than to waste your life and time running about doing nothing. I am not complaining or saying that you should not play this game, because you should, just try not to get your hopes up and think that this game will keep you entertained for a long period of time. Trust me, after so long of playing, the novelty runs off and you realise that you are not actually doing anything worth the amount of effort you are actually putting into it.